

The Shady Salesman's character model is missing its eyes.The memory card that was used as save and load icons in the menu was replaced by a brain with eyes in a container.Big Al's character model has numerous visible holes, most notably in his tongue and shirt.Some weapon and Gadgetron vendor graphics are vertically compressed.In-level movies and infobot cutscenes can be skipped.In both Going Commando and Up Your Arsenal, the pre-rendered cutscenes are incorrectly shown in 4:3 when they are actually 16:9.In both Going Commando and Up Your Arsenal, Ratchet's helmet in cutscenes is too big for his head.In both Going Commando and Up Your Arsenal, the music is no longer stereophonic only the left channel can be heard.

The music does not loop seamlessly, and instead plays the first few seconds of a song, then starts again and continuing to the end.A twinkling noise when Ratchet collects a gold, platinum, or titanium bolt is added.The Vita version also allows players to navigate the pause menu with touch controls, and the Select map will also be moved around if the player slides their finger above it. The controls for all games are identical on the PlayStation 3 release, though the Vita controls have a few changes to account for the system's different button maps. The draw distance of all non-player characters are improved across all three games, allowing further viewing. Their gameplay remains almost identical to the original, with a few intentional modifications such as fixing exploits or providing additional content, as well as unintentional such as bugs introduced by the remaster. The collection includes the three games in remastered 720p at 60fps and 720p Stereoscopic 3D support at 30fps.
